Type Constant Library system.* Revision 2017.3060 Keywords system directory See also system.pathForFile() system.CachesDirectory system.DocumentsDirectory system.ResourceDirectory system.TemporaryDirectory
Used with system.pathForFile() to create a path for storing and retrieving files that need to persist between application sessions but are not visible to users. For example, this might be used for storing downloadable levels for a game.
On iOS, this information is backed up by syncing.
This property can also be used with other APIs requesting "baseDirectory"
as a parameter (e.g., display.newImage()
, display.save()
, etc.).
In the Corona Simulator, this will be in a sandboxed folder on a per-application basis. You can view the directories/files via File → Show Project Sandbox.
system.ApplicationSupportDirectory
local path = system.pathForFile( "data.txt", system.ApplicationSupportDirectory ) -- io.open opens a file at path. returns nil if no file found local fh, reason = io.open( path, "r" ) if fh then -- read all contents of file into a string local contents = fh:read( "*a" ) print( "Contents of " .. path .. "\n" .. contents ) else print( "Reason open failed: " .. reason ) -- display failure message in terminal -- create file because it doesn't exist yet fh = io.open( path, "w" ) if fh then print( "Created file" ) else print( "Create file failed!" ) end local numbers = {1,2,3,4,5,6,7,8,9} fh:write( "Feed me data!\n", numbers[1], numbers[2], "\n" ) for _,v in ipairs( numbers ) do fh:write( v, " " ) end fh:write( "\nNo more data\n" ) end io.close( fh )