Parent Paint Library display.* Revision 2017.3060 Keywords bitmap paint See also object.fill object.stroke Effects Guide
A bitmap paint contains a single texture.
If desired, bitmap fills can be repeated (tiled) across the span of a display object. See the textureWrapX and textureWrapY properties in the Texture Keys section of display.setDefault() for more information.
local paint = {
type = "image",
filename = ,
baseDir =
}
String. String value of "image".
String. Filename of the image file.
Constant. Specifies the base directory where filename is located. Options include system.ResourceDirectory, system.DocumentsDirectory, system.TemporaryDirectory and system.CachesDirectory. Default is system.ResourceDirectory.
-- Create a vector rectangle
local rect = display.newRect( 200, 200, 300, 300 )
-- Set the fill (paint) to use the bitmap image
local paint = {
type = "image",
filename = "texture1.png"
}
-- Fill the rectangle
rect.fill = paint