Type Number Object Body Library physics.* Revision 2017.3060 Keywords body, angularVelocity See also object.angularDamping object:applyAngularImpulse() object:applyTorque()
The numerical value of the current angular (rotational) velocity, in degrees per second. There is no minimum or maximum value — just adjust to get the desired results.
-- Create a rectangle local myRect = display.newRect( 0, 0, 100, 100 ) -- Add a body to the rectangle physics.addBody( myRect, "dynamic" ) -- Set the rectangle's angular velocity myRect.angularVelocity = 50