fill.effect

Type String
Object Paint
Library display.*
Revision 2017.3060
Keywords filter, generator, composite, effect, procedural textures, multitexturing
See also Paint
object.fill
Filters/Generators/Composites (guide)

Overview

Apply shader effects to an object, including filters, generators (procedurally-generated textures), and composites (multitexturing).

See the Filters/Generators/Composites guide for a complete list of effects.

Example

-- Apply blur
object.fill.effect = "filter.blur"

-- Remove blur
object.fill = nil