Type Function Return value none Revision 2017.3060 Keywords Google Play Games Services, game network, gpgs, multiplayer, real-time, join See also gpgs.multiplayer.realtime gpgs.multiplayer gpgs.*
Joins a real-time room by accepting an invitation. The lifetime of the current game's connection to the room is bound to this client's lifecycle. When the client disconnects, the player will leave the room and any room
listener defined via gpgs.multiplayer.realtime.setListeners().
gpgs.multiplayer.realtime.join( invitationId )