gpgs.multiplayer.realtime.sendUnreliably()

Type Function
Return value none
Revision 2017.3060
Keywords Google Play Games Services, game network, gpgs, multiplayer, real-time, sendUnreliably
See also gpgs.multiplayer.realtime
gpgs.multiplayer
gpgs.*

Overview

Sends a message to participants in a real-time room, albeit unreliably.

Syntax

gpgs.multiplayer.realtime.sendUnreliably( params )
params (required)

Table. Contains parameters for the call — see the next section for details.

Parameter Reference

The params table contains parameters for the call.

roomId (required)

String. The multiplayer room ID.

participantId (optional)

String. The participant to send the message to.

participantIds (optional)

Array. Populate with string elements to send the message to the specified participants. If provided, this has higher priority than participantId.

payload (required)

String. The message to send. This has a size limit as noted in plugin.gpgs.multiplayer.getLimits().