Type library Revision 2017.3060 Keywords photon
Photon is a multiplayer-game development framework that is fast, lean and flexible.
Photon consists of a server and client SDKs for all major platforms. The Photon Cloud is a fully managed service of Photon Servers. Exit Games is running them in several regions, ready to use instantly.
The Corona Photon Plugin provides a simple to use Lua api to find games, communicate with other clients through Photon Cloud or Photon Server and a lot more.
The following platforms are supported:
local photon = require "plugin.photon" local masterAddress = "app-eu.exitgameslcoud.com:5055" -- using Photon Cloud EU region as default local appId = "" -- each application on the Photon Cloud gets an appId local appVersion = "1.0" -- clients with different versions will be separated (easy to update clients) local client = photon.loadbalancing.LoadBalancingClient.new(masterAddress, appId, appVersion) client:connect()
When you build using the Corona Simulator, the server automatically takes care of integrating the plugin into your project.
All you need to do is add an entry into a plugins
table of your build.settings
. The following is an example of a minimal build.settings
file:
settings = { plugins = { -- key is the name passed to Lua's 'require()' ["plugin.photon"] = { -- required publisherId = "com.exitgames", }, }, }
Using Corona Photon Plugin instead of Photon Corona SDK in your Enterprise project can reduce time which client spends on establishing connection to the server (with encryption enabled for authentication phase).
Download plugin library for your platform and link it into app executable.
The Basic Sample is a simple app that demonstrates creation of the room and events exchange in the room.
The Particle Demo automatically joins players into a room, where it syncs the players' positions on a grid. It also uses some advanced features like properties, event caching and it splits the "world" grid into four Interest Groups.
The Chat API Demo is a chat client sample.
Note: The samples are Photon Cloud enabled - no need to setup any server! Register (for free), check your mail to access the Photon Cloud Dashboard and copy and paste your AppID into the AppId
field in cloud-app-info.lua
.