Type Function Object EmitterObject Library display.* Return value none Revision 2017.3060 Keywords EmitterObject, start See also display.newEmitter() EmitterObject:stop() EmitterObject:pause()
Starts the emission of particles from an EmitterObject if the emitter is stopped, or resumes the emission of particles if the emitter is paused.
Emitters begin in the "playing" state and do not need to be "started" by default.
EmitterObject:start()