Type Function Library gameNetwork.* Return value none Revision 2017.3060 Keywords gameNetwork, Google Play Game Services See also gameNetwork.request() gameNetwork.show()
Initializes an app for use with Google Play Game Services.
gameNetwork.init( "google" [, initCallback] )
local gameNetwork = require( "gameNetwork" )
local function initCallback( event )
if not event.isError then
native.showAlert( "Success!", "", { "OK" } )
else
native.showAlert( "Failed!", event.errorMessage, { "OK" } )
print( "Error Code:", event.errorCode )
end
end
local function onSystemEvent( event )
if ( event.type == "applicationStart" ) then
gameNetwork.init( "google", initCallback )
return true
end
end
Runtime:addEventListener( "system", onSystemEvent )